Psion Teklogix 7527S User's Guide Page 26

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Chapter 2: The C++ Library
Development Platforms
14 Psion Teklogix Mobile Devices SDK Developers Guide
2.2 Development Platforms
The following development platforms should be used for developing C++ applications with the
Mobile Devices SDK:
Microsoft Visual Studio 2005
Microsoft Visual Studio 2008
2.3 Getting Started in C++
The following simple steps describe what is required to begin developing an application using the
Mobile Devices SDK in Visual Studio 2005 or 2008. These are only the steps specific to incorpo-
rating the SDK; it is assumed the user has familiarity with the Visual Studio environment.
In addition, sample C++ projects can be found in the \Samples\cpp subdirectory of your Mobile
Devices SDK installation.
2.3.1 Selecting the Platform SDKs
Platform SDKs contain certain platform files such as <windows.h> which are required for devel-
oping C++ applications.
1. When the Application Wizard appears after specifying the application type and name, select
Platforms from the items on the left.
2. Make sure that the Selected SDKs box contains the appropriate SDKs for the platform(s)
you are developing for (PsionTeklogixCE500, Windows Mobile 6).
2.3.2 Including the Psion Teklogix Header Files
1. In the opening #include statements of your main program, add the following:
#include <PsionTeklogix.hpp>
2. Open the Project menu and select [Project Name] Properties....
3. Select Configuration Properties > C/C++ > General from the tree structure on the left.
4. Click in the field next to Additional Include Directories and add the following path (if
you installed the SDK to a directory other than the default, change the path accordingly):
C:\Program Files\Psion Teklogix\Mobile Devices SDK V3.1\Cpp
5. Click OK.
Trigger Controls the pistol grip trigger and the [SCAN] button,
and enables keyboard keys to be used as triggers.
Utility Contains structures and typedefs that are used in
several other namespaces.
WLAN Enables wireless local-area networking.
WWAN Enables wireless wide-area networking.
Namespace Description
Note: For information on installing the Windows Mobile SDK, see Section 1.3: “Development
Environments”.
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